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  • The NYPD lab uses interactive, online graphs to better understand patterns in stop and arrest data for the New York Police Department. These data were originally collected by New York Police Department officers and record information gathered as a result of stop question and frisk (SQF) encounters during 2006. These data were used in a study carried out, under contract to the New York City Police Foundation, by the Rand Corporation's Center on Quality Policing. The release of the study, "Analysis of Racial Disparities in the New York Police Department's Stop, Question, and Frisk Practices" (Rand Document TR-534-NYCPF, 2007) generated interest in making the data available for secondary analysis. This data collection contains information on the officer's reasons for initiating a stop, whether the stop led to a summons or arrest, demographic information for the person stopped, and the suspected criminal behavior."

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  • The Global Terrorism Database (GTD) contains information about more than 140,000 terrorist incidents occurring between 1970 and 2014. The data in the GTD are gathered from information gathered through multiple news sources (LaFree, Dugan, & Miller, 2015). In this activity, we will study the extent to which chemical, biological, radiological, and nuclear (CBRN) weapons have been used so far. We analyze whether or not their past use fits with our perceptions. Have CBRN weapons been used successfully in the past? Which weapons are more historically dangerous (more fatalities, injuries) in the hands of terrorists? What are the implications of past usage of CBRN weapons compared to other weapons in determining our priorities in counter-terrorism policies?

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  • As mentioned on the home page of this resource "This site presents workbook-style, project-based material that emphasizes real world applications and conceptual understanding. This material is designed to give students a sense of the importance and allure of statistics early in their college career. By incorporating many of the successful reforms of the introductory statistics course into a wide range of more advanced topics we hope that students in any discipline can realize the intellectual content and broad applicability of statistics."

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  • A game to aid in the active learning of linear regression. TigerSTAT is a three dimensional on-line game where students use the game to collect data and explore models for estimating the age of a Siberian tiger. In this game, students act as researchers on a national preserve where they are expected to catch tigers, collect data, analyze their data (using simple linear regression on transformed data), and draw appropriate conclusions. Instructors also have the option of asking students to read a scientific publication discussing current methods in estimating ages of tigers. The TigetSTAT labs handouts were created by Rod Sturdivant (Ohio State University), Kevin Cummiskey (West Point) and John Jackson (West Point). Tietronix Software developed the game. This resource is part of the Stat2Labs collection.

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  • Learn to distinguish between exponential and logistic growth of populations, identify carrying capacity, differentiate density-dependent and density-independent limiting factors, apply population models to data sets and determine carrying capacity from population data. Make predictions on graphs and interpret graphical data to analyze factors that influence population growth.

    This link includes a lesson plan, assessment materials, and access to SmartGraphs, a software that helps students create and interpret graphs.

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  • Correspondence analysis is a method allowing you to describe synthetically a contingency table in which homogeneous individuals are classified on two criterias (or categorical variables, continuous ones being usable if discretized).  This resource tells how it can be used, graphical representations of this process, and gives examples of it in action. 

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  • The Research Methods Knowledge Base is a comprehensive web-based textbook that addresses all of the topics in a typical introductory undergraduate or graduate course in social research methods.  It covers the entire research process including: formulating research questions; sampling (probability and nonprobability); measurement (surveys, scaling, qualitative, unobtrusive); research design (experimental and quasi-experimental); data analysis; and, writing the research paper.  It also addresses the major theoretical and philosophical underpinnings of research including: the idea of validity in research; reliability of measures; and ethics.  The Knowledge Base was designed to be different from the many typical commercially-available research methods texts.  It uses an informal, conversational style to engage both the newcomer and the more experienced student of research.  It is a fully hyperlinked text that can be integrated easily into an existing course structure or used as a sourcebook for the experienced researcher who simply wants to browse.

     

    Navigate this source:  http://www.socialresearchmethods.net/kb/contents.php  

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  • Statistics forum for questions/conversations ranging from homework problems in statistics and probability and help using statistical software to statistical research inquiries and career advising.

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  • This is a site that contains a number of types of material that can be used in teaching about chance and probability. Lesson plans, syllabi, suggested activities, and data sets are available. The data sets contain interesting information for students such as: quarterback passing rating data, baseball streaks, and baseball salaries that can be used to illustrate means, medians, etc.. The site also contains a link to the Chance News (which is now a wiki on CAUSEweb).

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  • Share with your students why the presence of an outlier affects which measure of central tendency to report. Feel free to modify this Powerpoint presentation to fit the needs of your students. Included at the end are additional online resources to further engage your students in their learning about the mean, median, and mode. The presentation is covered by a Creative Commons Attribution-Share Alike 3.0 License.

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