Statistical Inference & Techniques

  • This java applet can be used to determine whether or not the means in two sample populations are significantly different.

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  • This applet performs the Student's t test on two sets of data, and reports the average and variance for both sets of data, the t score, degrees of freedom, and one and two tailed P values.

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  • Probability plotter and calculator allows students to explore different distributions and their relationships. Interactive dialogue box allows students to change distribution shape and scaling parameters as well as allowing to explore cumulative probabilities. Discrete distributions include the discrete uniform, binomial, and the poisson. Continuous distributions include the uniform, beta, exponential, weibull, gamma, and lognormal distributions. Sampling distributions include the normal, the t-distribution, the chi-square, and the F-distribution.
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  • Descriptions, examples, and online calculators for a variety of statistical concepts. Includes One-Way Anova, Tukey's Post Hoc Test, and much, much more.
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  • As mentioned on the home page of this resource "This site presents workbook-style, project-based material that emphasizes real world applications and conceptual understanding. This material is designed to give students a sense of the importance and allure of statistics early in their college career. By incorporating many of the successful reforms of the introductory statistics course into a wide range of more advanced topics we hope that students in any discipline can realize the intellectual content and broad applicability of statistics."

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  • I'd Like to Teach the World to Think is a parody of the 1971 hit single "I'd Like to Teach the World to Sing (in perfect harmony)" by the New Seekers. The music for the song was also made famous in a series of Coca-Cola advertisements that have run for decades. The parody may be used in teaching the value of collecting data, especially to improve reliability and the need to assume the null hypothesis is true in carrying out a significance test. Lyrics by Dennis Pearl (The Ohio State University) with assistance from Lawrence Mark Lesser (University of Texas at El Paso). Musical accompaniment realization and vocals are by Joshua Lintz from University of Texas at El Paso.
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  • Amidst the strange vicissitudes of life, 'tis likely, most unlikely things should happen is a quote by Greek poet Agathon (448-400 BC). The quote is mentioned in Aristotle's (384 - 322 BC) book "Rhetoric". This version of the quote is found on page 357 of the 1823 "A New Translation of Aristotle's Rhetoric" by John Gillies.
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  • In this video (which lasts almost 20 minutes), statistics guru Hans Rosling debunks myths about the so-called "developing world."
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  • March 23, 2010 Activity webinar presented by John Gabrosek & Paul Stephenson, Grand Valley State University and hosted by Leigh Slauson, Capital University. GOLO is a dice-based golf game that simulates playing a round of golf. GOLO can be used to illustrate basic probability concepts, descriptive summaries for data, discrete probability distributions, order statistics, and game theory. Participants had a chance to play the online version of GOLO.
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  • April 27, 2010 Activity webinar presented by Shonda Kuiper, Grinnell College, and hosted by Leigh Slauson, Capital University. Educational games have had varied success in the past. However, what it means to incorporate games into the classroom has changed dramatically in the last 10 years. The goals of these games are to 1) foster a sense of engagement, 2) have a low threat of failure, 3) allow instructors to create simplified models of the world around us, and 4) motivate students to learn. This webinar uses the same reaction time game to demonstrate a simple 1- 2 day activity that is appropriate for introductory courses as well as an advanced project that encourages students to experience data analysis as it is actually practiced in multiple disciplines. In the introductory activity students are asked to spend 15 minutes playing an on-line game. Data collected from the game is used to demonstrate the importance of proper data collection and appropriate statistical analysis. The advanced project asks students to read primary literature, plan and carry out game based experiments, and present their results.
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