This journal article is a summary of resampling methods such as the jackknife, bootstrap, and permutation tests. It summarizes the tests, describes various software to perform the tests, and has a list of references.
This set of pages is an introduction to Maximum Likelihood Estimation. It discusses the likelihood and log-likelihood functions and the process of optimizing.
This journal article gives examples of erroneous beliefs about probability. It specifically examines the belief that a random sample must be representative of the true population.
This journal article describes a set of experiments in which different methods of teaching Bayes' Theorem were compared to each other. The frequency representation of the rule was found to be easier to learn than the probability representation.
This part of the NIST Engineering Statistics Handbook contains case studies for Exploratory Data Analysis. Some of the topics include normal and uniform random numbers, reliability using airplane glass failure times, and analysis of primary factors using ceramic strength.
The Marble Game is a "concept model" demonstrating how a binomial distribution evolves from the occurence of a large number of dichotomous events. The more events (marble bounces) that occur, the smoother the distribution becomes.
This is an exercise in interpreting data that is generated by a phenomenon that causes the data to become biased. You are presented with the end product of this series of events. The craters occur in size classes that are color-coded. After generating the series of impacts, it becomes your assigned task to figure out how many impact craters correspond to each of the size class categories.
This site gives an explanation, a definition and an example of chi-square goodness of fit test. Topics include chi-square test statistics, tests for discrete and continuous distributions.