This site gives an explanation, a definition and an example of inference in linear regression. Topics include confidence intervals for intercept and slope, significance tests, mean response, and prediction intervals.
This site is a glossary of statisical terms searchable by topic or in alphabetical order. Topics include: Basic Definitions, Presenting Data, Sampling, Probability, Confidence Intervals, Hypothesis Testing, Paired Data, Correlation and Regression, Design of Experiments and ANOVA, Categorical Data, Non-parametric Methods, and Time Series Data.
This online, interactive lesson on foundations provides examples, exercises, and applets which review the algebra of sets and functions, general relations with special emphasis on equivalence relations and partial orders, and some basic combinatorial structures such as permuations and combinations.
This online, interactive lesson on games of chance provides examples, exercises, and applets which include Poker, Poker dice, Chuck-a-Luck, Craps, Roulette, The Monty Hall Problem, lotteries, and Red and Black.
This online, interactive lesson on distributions provides examples, exercises, and applets which explore the basic types of probability distributions and the ways distributions can be defined using density functions, distribution functions, and quantile functions.
This online, interactive lesson on expected value provides examples, exercises, and applets in which students will explore relationships between the expected value of real-valued random variables and the center of the distribution. Students will also examine how expected values can be used to measure spread and correlation.
This is the description and instructions for the Monte Carlo Estimation of Pi applet. It is a simulation of throwing darts at a figure of a circle inscribed in a square. It shows the relationship between the geometry of the figure and the statistical outcome of throwing the darts.
This is the description and instructions for the Can You Beat Randomness?- The Lottery Game applet. It is a simulation of flipping coins. Students are asked to make conjectures about randomness and how certain strategies affect randomness. It strives to show the "growth of order out of randomness."
This is the description and instructions for the One-Dimensional Random Walk applet. This Applet relates random coin-flipping to random motion. It strives to show that randomness (coin-flipping) leads to some sort of predictable outcome (the bell-shaped curve).