This site contains lessons which include steps, examples, and a calculator, on standard deviation, Pearson's r, t-test, one-way ANOVA, and Tukey's Post Hoc Test.
This website contains more real analysis, general topology and measure theory than actual probability. It is more about the foundations of probability theory, than probability itself. In particular, it is a very suitable resource for anyone wishing to study the Lebesgue integral. These tutorials are designed as a set of simple exercises, leading gradually to the establishment of deeper results. Proved Theorems, as well as clear Definitions are spelt out for future reference. These tutorials do not contain any formal proof: instead, they will offer you the means of proving everything yourself. However, for those who need more help, Solutions to exercises are provided, and can be downloaded.
This is an exercise in interpreting data that is generated by a phenomenon that causes the data to become biased. You are presented with the end product of this series of events. The craters occur in size classes that are color-coded. After generating the series of impacts, it becomes your assigned task to figure out how many impact craters correspond to each of the size class categories.
The Marble Game is a "concept model" demonstrating how a binomial distribution evolves from the occurence of a large number of dichotomous events. The more events (marble bounces) that occur, the smoother the distribution becomes.
This collection of applets simulate many different statistical concepts such as: distributions, correlation, hypothesis testing, regression, and ANOVA.
This site links to the article "Use of R as a Toolbox for Mathematical Statistics Exploration," to activities demonstrating the use of R programming language, and to the site where users can download R. Activities cover the following topics: calculation of a running variance, maximization of a non-linear function, resampling of a statistic, simple Bayesian modeling, sampling from multivariate normal, and estimation of power.
This online, interactive lesson on expected value provides examples, exercises, and applets in which students will explore relationships between the expected value of real-valued random variables and the center of the distribution. Students will also examine how expected values can be used to measure spread and correlation.
This online, interactive lesson on distributions provides examples, exercises, and applets which explore the basic types of probability distributions and the ways distributions can be defined using density functions, distribution functions, and quantile functions.
This online, interactive lesson on games of chance provides examples, exercises, and applets which include Poker, Poker dice, Chuck-a-Luck, Craps, Roulette, The Monty Hall Problem, lotteries, and Red and Black.