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  • This lesson plan uses the Birthday Paradox to introduce basic concepts of probability. Students run a Monte Carlo simulation using the TI-83 graphing calculator to generate random dates, and then search for matching pairs. Students also perform a graphical analysis of the birthday-problem function. Key Words: Permutations; Explicit Function; Recursive Function; Modeling.
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  • This module contains discussions on t-test, ANOVA, correlation, two-way factorial ANOVA, regression, chi-squared, and distributions and provides links to a variety of activities relevant to the discussions.
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  • This self-test provides a review/assessment of the Probability section of this module. At the bottom, there is a grading button to rate the users' understanding of the material.
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  • This journal article describes a set of experiments in which different methods of teaching Bayes' Theorem were compared to each other. The frequency representation of the rule was found to be easier to learn than the probability representation.
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  • This site gives an explanation, a definition and an example of two-way tables and the chi-square test. Topics include: categorical data analysis for two variables, and tests of association.
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  • This site gives an explanation, a definition and an example of chi-square goodness of fit test. Topics include chi-square test statistics, tests for discrete and continuous distributions.
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  • This site gives an explanation, a definition and an example of conditional probability. Topics include the probabilities of intersections of events and Bayes' formula.
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  • This site gives an explanation, a definition and an example of probability models. Topics include components of probability models and the basic rules of probability.
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  • This tutorial introduces 9 sources of threat to internal vailidity and asks the user to classify hypothetical experiments as either internally valid or invalid and identify the source of threat if invalid.
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  • This applet is designed to teach an application of probability. This java applet works by simulating a situation where a three stage rocket is about to be launched. In order for a successful launch to occur all three stages of the rocket must successfully pass their pre-takeoff tests. By default, each stage has a 50% chance of success, however, this can be altered by dragging the bar next to each stage.
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